A New Plug-in Format, Really? Avid Answers Our Questions About AAX and Pro Tools

Delivered... Peter Kirn | Scene | Fri 4 Nov 2011 6:02 pm

Alongside its Pro Tools 10 and HDX unveiling, Avid turned some heads by recently announcing it was replacing its RTAS and TDM formats to a new format called AAX, “Avid Audio eXtension.” Now, your first reaction may not be unbridled enthusiasm, exactly: it seems the last thing users are likely saying is, “yes, please, I’d like a new plug-in format to worry about.” But I wanted to give the engineers at Avid a chance to tell us what they were thinking and why they made the move.

Avid’s product announcements have unfortunately coincided, presumably because of the financial calendar, with unpleasant restructuring and downsizing news, a topic NYC-based audio engineering site SonicScoop takes up. However, I prefer to focus here on the engineering side of what’s happening; we can look at Avid’s business and the changing business landscape another day. (For what it’s worth, I’m not as bleak as SonicScoop about the industry at large – least of all because I think the larger audio market remains healthy, even if Avid has been caught adapting to a new marketplace.)

The picture painted by Avid is one of a smooth transition to AAX. Now, of course, you’d expect them to say that, but I think they do have some specific technical reasons that, even with the change of name, the shift should be friendly to Avid developers. I’ll let them explain, though.

Bobby Lombardi, Senior Pro Tools Product Manager goes into the technical details of what AAX, and what it means for Pro Tools developers and users.

CDM: The main draw appears to be the ability to switch between native and DSP-based processing more easily, correct? From the end user perspective, can you get into specifics on what a user will see and how this will differ from RTAS/TDM?

Bobby: Visually, a user will see that the RTAS/TDM pop-up on the Pro Tools 10 Plug-in header has changed to Native/DSP. The exciting part is what they will hear. In the past, with HD Accel systems using a 24-bit fixed point processing environment, and host-based systems using 32-bit floating point processing, the gain staging could be quite different and produce significantly different results. With the introduction of AAX, sessions that migrate between host-based and DSP-accelerated HDX Pro Tools systems will sound identical.

How much work will it be for developers to migrate from RTAS/TDM to AAX?

Moving from an existing RTAS plug-in to AAX Native is relatively simple. Plus, once a developer has an AAX Native plug-in running, it will take a small amount of development effort to support AAX DSP. In comparison to TDM 56k used with the legacy HD hardware, AAX DSP is much easier to support and developers do not require specialized skills in writing 56k assembly code, so it opens up the opportunity for many developers to create DSP accelerated versions of their plug-ins.

We’ll still see parallel, separate versions of plug-ins for AAX Native and AAX DSP, correct? And some will, as with RTAS, presumably be native-only?

This is really up to the individual developer. Some developers may find it strategic to support one or the other, however Avid’s goal with this new format was to simplify plug-in development and reduce the complexity to support accelerated hardware.

RTAS and TDM are listed as “legacy” formats. Is Avid making any commitment to how long they’ll last?

The RTAS and TDM formats will continue to be supported in the 32-bit versions of Pro Tools but will not be supported once Pro Tools is released as a 64-bit application. The new AAX plug-in format is the bridge to 64-bit plug-ins for the Pro Tools and Media Composer platform.

Avid has expressed a desire to embrace open formats, but why is there still no common, industry-wide plug-in format? (Actually, there may be no good answer to that question, but I feel obligated to ask!)

We absolutely do embrace open platforms because they can open workflows that enhance the user experience. Part of the experience we need to ensure is that it’s stable, integrates well on our control surfaces, and provides a long-term commitment to the customer. For these reasons it’s important that we can design the plug-in architecture. For example, without designing AAX we could never give customers a plug-in environment that supports both DSP accelerated and native Pro Tools systems and ensure they delivered 100% sound parity. We hope that by providing a modernized AAX SDK for plug-in development, developers will find it easier not only to support Avid’s products, but also finding it easier to develop for non-Avid plug-in formats.

Any word on when we’ll see third-party plugs with AAX support?

More developers are coming online each week with their AAX offerings. We had over 25 developers showing over 60 individual AAX plug-ins at the AES tradeshow in NYC last month, and expect to see many more at the upcoming NAMM tradeshow. With the ability to provide all Avid third party developers a optimized development path to DSP-accelerated plug-ins, we do expect to see more DSP-accelerated plug-ins on the new AAX platform than the legacy TDM platform.

Thanks, Bobby. And for one other take, I happened to get to talk to Universal Audio about their transition. UA, given that they have their own DSP platform and support Avid’s rival packages, certainly aren’t dependent in their business on the Avid ecosystem (though you can be sure it makes a big part of their market). Anyway, here’s what they say; I’m guessing other third parties would say something similar, but if you’re a third party reading and wish to comment, please do so, and don’t let the fact that I only have UA here dissuade you.

Lev Perrey, Universal Audio Director of Product Development, responds to CDM:

Universal Audio intends to support AAX Native in conjunction with UAD-2 DSP accelerators ­ exactly like we have just completed with RTAS support in UAD Powered Plug-ins v6. There is no announcement as of yet as to when the transition to AAX will be complete but we are actively developing and committed to the Pro Tools platform. Pro Tools 10 does support RTAS and initial testing with UAD plug-ins shows it to work just like Pro Tools 9.

As for the significance question, for UA moving to AAX Native should be similar to our recent migration to RTAS ­ although it will be easier for us now moving to AAX since we have fully invested in direct Pro Tools development and better understand the Avid SDK.

We’ll continue to follow this story. Thanks to Avid for getting us more details; I know it’s appreciated.

More info:
AAX Audio Plug-ins @ Avid

Max 6 Arrives; Pricing Details, Use with Max for Live

Delivered... Peter Kirn | Scene | Mon 31 Oct 2011 1:01 pm

Max 6, showing the new Gen tools for low-level sound creation. Courtesy Cycling ’74.

Cycling ’74′s Max 6 is now available. See our previous previews:
For Home-brewing Music Tools Graphically, Perhaps the Biggest Single Update Yet [Create Digital Music]
In Max 6, Big Banner 3D + Animation Features for Jitter, Alongside Usability Improvements [Create Digital Motion]

Along with the release comes an updated site, which does a really nice job of presenting different applications, from sound to physical computing to visuals and show control:
http://cycling74.com/products/max/

Pricing details:
US$399 retail (Max 6, now includes Jitter at last)
US$199 Max 6 upgrade
US$249 discounted bundle of Max 6 upgrade + Gen
Academic discounts, including a new annual subscription plan for institutions

Those academic plans finally cover a year instead of 9 months, just in case you want to patch through your summer break.

Gen is the set of low-level objects that allow you to create more sophisticated tools from scratch without coding externals. I’m a little sad to see it priced separately, even if it makes sense from a business perspective, in that users of Gen won’t be able to easily distribute their work to the rest of the user base. Scratch that – yes, they will; they just won’t be able to edit them. So that’s a good compromise! See the upgrade FAQ.

That said, for anyone thinking gen~ is comparable to Reaktor’s Core, here’s a good explanation:
Comparing gen and Reaktor core level [Cycling '74 forums]

(It certainly is in terms of goals, but the way it behaves is very different.)

Max for Live users…

So, what if you’re using Max for Live? Now that Max 6 is available, Max for Live incorporates the new release – if you have a separate license for Max 6. That should be especially useful to Jitter users, who will get all the new Max 6 stuff and a full-featured copy of Jitter that’s otherwise lacking in Max for Live alone.

If you have only Max for Live and not a separate copy of Max, for now, you’ll continue to use Max 5, until an updated Max for Live is available. (When that happens, we’ll be sure to carry the news.)

Of course, dropping in Max 6 may cause compatibility problems, so France-based Julien Bayle has a tip at top on how to switch between your licensed copies of Max 5 and Max 6:

Switching Max5/Max6 inside Ableton Live (max002) [Design the Media; see video, top]

Of course, the good news here is, if you want to use the new Max with Max for Live, you can.

A Killer Performance Grid in Renoise Shows Off This Hackable Music Tool

Delivered... Peter Kirn | Scene | Mon 3 Oct 2011 6:48 pm

If you just want to fire up Renoise, the modern tracker/music production app, and not worry about the fact that its innards are hackable, you can. But for a reason why you might at least want to explore customization of this music tool, give the video above a look. It starts sleepy and slow … and then, part of the way through, as creator Dac Chartrand starts demoing the tool, something really special happens. (Anyway, that’s what I think. See if you agree.)

Dac explains his work, completed at the recent Montreal Music Hackday:

My Renoise hack was Grid Pie. One of the new trends in our community is the concept of a meta-interface. In essence, programmers use the Lua API to transform Renoise into something else, hide the Renoise window, and work with hardware interfaces connected to their own scripts. Three current examples: MPE, Step Sequencer Lauflicht and Duplex. Grid Pie is “yet another meta interface.” It turns Renoise into a live performance audio recombination machine. Still in alpha, but people were into the demo I gave. I got a lot of handshakes and positive feedback.

It’s an alpha, so your mileage may vary, but I’ll bet this whets some appetites for people who hadn’t yet realized the power of the Renoise API.

http://wiki.musichackday.org/index.php?title=Grid_Pie

Steinberg’s Modular Touch Controllers: Integrate with Cubase or Use with MIDI, Look Pretty Doing It

Delivered... Peter Kirn | Scene | Fri 30 Sep 2011 4:27 pm

Readers recently observed that your writer/editor is biased toward the aesthetic design of certain controllers. If that annoys you, try to focus on the lighter elements in this article to take your mind off things, and remind yourself that the weekend is near, because you’re probably going to spot that bias arising again.

Steinberg this month released a line of control surfaces that the company describes as “modular” and “ultra-portable.” The idea is this: rather than built a monster control surface to try to squeeze in everything (Akai’s APC40 comes to mind), they have little control surfaces you can combine for exactly what you need (Korg’s nano series, while at the lower end, comes to mind).

The CMC line looks like it does just that, and I have to say, it’s just about the best-looking control surfaces I’ve seen apart from the higher-end (and less portable) Euphonix series now sold by Avid. This could be the first hardware from Steinberg that gets people excited.

Sleek, stylish, and white, favoring touch strips over lots of faders, and lit with colored lights… I recall the line by Arthur Dent from Douglas Adams’ The Hitchhiker’s Guide to the Galaxy. Instead of rather drab-looking faders and music control surfaces:

“This is my idea of a spaceship! All gleaming white, flashing lights, everything. What happens if I press this button?”

What, indeed:

  • CMC-CH “Channel controller”: 16 buttons + one rotary + one touch fader – that is, a channel strip
  • CMC-FD “Fader controller”: Four touch faders + LED metering + solo/mute
  • CMC-QC “Quick controller”: 13 buttons, 8 rotaries, and “EQ, Quick Control, and MIDI” modes – clever, in that you get EQ or macro controls in Cubase
  • CMC-PD “Pad controller”: 16 pad, one rotary, for all your finger drumming needs (will be curious to see how much this lives up to the “highly responsive” claim)
  • CMC-TP “Transport controller”: 17 buttons + touch slider for jog/shuttle
  • CMC-AI “AI Knob”: highlights the “universal knob” macro function in Steinberg’s software for mousing over a control, then grabbing a knob, and searching and selecting presets.

They’re USB bus-powered, use touch controllers Steinberg describes as “high-resolution,” and in true modular fashion even have joint plates for the connections. And yes, they’re designed to go with Steinberg’s bigger CC121 controller, though I think many people will bite on these little devices who ignored the bigger predecessor.

There’s also a set of frames that house the CMC modules or extension units. Not available: coffee table and chair system. You’ll have to work that out for yourself. The frames are almost the same price as the units, so I’m guessing most of y’all will do without them, but bonus points for design.

Now, clearly, visually and interactively, these are designed to go with Cubase and Nuendo, and a couple of the units really make the most sense with those two tools. (You’ll need the full, latest versions of that software to take advantage of all the features.) But being generally uncomfortable with the idea of buying hardware to go with one piece of software, I’m encouraged by the MIDI possibilities here – particularly with transports that could work with video editors or pads and faders that’d be nice when you take your Cubase-created stems into a DJ set with Ableton Live and so forth.

Stefan Trowbridge of Steinberg tells CDM that these will require separate drivers (compatible with Mac and Windows), but will ship on the CMC-PD and CMC-QC with editor software that will assign MIDI messages to the buttons and knobs.

They’re also designed to “fit in your pocket.” To me, that would have to mean you’re either eight feet tall, or wearing lederhosen, which I generally understand to be out of style in Germany. (Hey, I had a pair as a kid growing up in German-American Louisville, Kentucky. I’m sure we could design a more futuristic version. The kilt made a comeback.)

But they do look pretty portable. Messenger bag, Steinberg, not pockets, okay?

EUR129-199 each, including VAT, so I expect a reasonably low street price back in North America.

CDM bonus completely trivial observation! People who went to Columbia University in New York City for electronic music will find this acronym amusing! (It’s the name of their Computer Music Center.) I didn’t, but it’s just one of the Many Trivial Things I Know!

CMC Series @ Steinberg

Let’s look at more pictures!

Achievement unlocked: You’ve scrolled through all those pictures!

Turntable Meets Cello, Sax, Laptop: How Archie Pelago Uses The Bridge and Ableton Live

Delivered... Peter Kirn | Artists,Scene | Thu 29 Sep 2011 3:11 pm

With laidback, exotic grooves and richly-coordinated interlaced cello, saxophone, turntable, and electronics, Archie Pelago’s music relies on some serious technological savvy. To be sure, all you really need to play instruments and computers and turntables together is to get into a room and start jamming. But to realize their specific musical vision, the trio of Hirshi, Cosmo D and Kroba have turned to an advanced Ableton Live rig, centered around The Bridge to couple Serato and Live. Here’s a look at their music – and all the gory details that combine to make their setup tick.

Grab the free EP for some music:

END004: Shrinin EP by Archie Pelago by end fence

To be honest, after a lot of launch hype, it hasn’t always been easy anecdotally speaking to find a lot of people using The Bridge. The software, combining Ableton’s clip-launching facilities with Serato’s digital DJ setup, perhaps demands a lot conceptually and musically of its users. But boy, are these three using it – and pushing its envelope to the breaking point. I caught up with virtuoso cellist and technologist Greg Heffernan (Cosmo D) at the lovely Percussion Lab party in New York. Greg sends a full description on how the setup works technically, as he originally wrote for the folks at Ableton (who I imagine were quite interested). There’s a lot to follow, so happily, there’s a gear diagram, as well:

Rig diagram courtesy Archie Pelago. Click for full-sized version.

To start, there are three of us. I play cello, Zach ‘Kroba’ Koeber plays saxophone and Dan ‘Hirshi’ Hirshorn is on two turntables + mixer. We play our instruments into and alongside Ableton, recording, manipulating and effecting our sounds on-the-fly. Dan provides the rhythmic foundation for our music and because of The Bridge, all of us are in sync with each other.

I’m running my cello into a MOTU Ultralite Mk3 Firewire interface, which is connected to my MacBook Pro running Ableton and Serato simultaneously. I use a Behringer FCB1010 foot pedal (connected via an M-Audio UNO [MIDI] interface into my computer) to record clips of my cello playing, cue effects and generally navigate around the Session View of Ableton. I record my cello live into the Session View as clips, then run these clips through an effects chain on an effects rack. I then use the two expression pedals on the FCB1010 to crossfade between my ‘dry’ cello sound into an effected sound. The effects are controlled with two Korg Nano Kontrols situated below my laptop. I also use a Korg nanoPAD to play sampled clips of various found audio.

Zach’s setup mirrors mine, to an extent. Using a mic to capture his live sax sound, he runs his signal into a Tascam US100 [audio] interface which goes his computer running Live. He uses his FCB1010 to capture and record clips of his own, alongside a Korg nanoKONTROL to control effects. The reason why we chose the FCB1010 and the Korg nanoKONTROL is because they’re relatively inexpensive, easy to carry around the city and on the subway, and have a lot of buttons, knobs and faders for their size. Zach’s computer is connected to mine via an Ethernet cable and his Live set is slaved to mine via Midi Sync, so we’re always locked in the groove together.

The linchpin of this whole setup, however, is Serato and The Bridge. In addition to my running Ableton, I have Serato running via a Rane SL1 [mixer] also connected to my laptop. Coming out of my laptop is a cable going into an external monitor. Dan uses this monitor to display Serato, enabling him to do what he does with his two turn tables, Serato control vinyls, and his Behringer DJ Mixer. Because of the Bridge, my Ableton rig is locked in with whatever he’s spinning, whether it be our original dubs or tunes that inspire us. With everything sync’d up, Zach and I, through our instruments and software, react musically and rhythmically to Dan’s DJing. Dan, via the effects on his mixer and control of his vinyl, reacts musically to us as well.

In terms of audio routing, my audio and Zach’s audio are running into Dan’s mixer, so he’s mixing our sounds as much as he’s controlling Serato.

The Gear

Cosmo D:
1 cello
1 MacBook Pro 13″
MOTU UltraLive Mk3 Firewire Interface
2 Korg nanoKONTROLs
1 Korg nanoPAD
1 Behringer FCB1010

Zach:

1 saxophone
1 MacBook Pro 15″
1 Tascam US100 interface
1 Korg nanoKONTROL
1 Behringer FCB1010

Dan:

1 Rane SL1 DJ Interface
1 Behringer DJX750 DJ Mixer
1 Dell 17″ Flatscreen Computer Monitor
2 Turntables (Technics SL 12000)
2 Custom needles.

Lots of cables.

In Videos

New York public radio station WNYU hosted the trio on their program Table Tennis. Three highlight excerpts below, followed by the full program for those of you who want it:

For those of you who aren’t quite ready to leap into The Bridge yet, but do want to loop your instrument, here’s a great place to start. Cosmo D talks about his live looping process in Ableton Live, at the site Bangbang.

And in an interesting way of visually interpreting their music, dancer Genna Baroni choreographs a dance to a track from the trio’s Chocolate Waveplates EP in a music video:

There – now no one has any excuse for not dancing at an Archie Pelago jam. The setting and videography is pretty informal, but it’s nice to see movement as a way of interpreting music.

Music:
Chocolate Waveplates EP Sampler [Slime Recordings] by Archie Pelago

And lastly, a live show from earlier this year at Glasslands in Brooklyn.

Official site:
http://archiepelago.com/

Six Months of Free Ableton Racks, Six Favorites from the Creator

Delivered... Peter Kirn | Scene | Fri 23 Sep 2011 8:13 pm

An Ableton rig with a dramatically-lit Novation Launchpad grid controller. Photo (CC-BY-SA) alexwire.

Ableton Live fans hungry for sounds, what a good half-year it’s been. AfroDJMac alone has been busy putting together delicious-sounding, versatile racks of virtual Ableton-ready gear. After six months of contributing free downloads and videos – and discovering the use of this kind of generosity as a tool for exposure – he’s come up with some 26 such racks. You can grab them all, but I asked the artist to choose his six favorites out of the bunch:

1. Nintendo Rack- Maybe it’s just nostalgia, but these sounds have so much personality, I love them :) This rack has been the most popular and has been downloaded more than twice as many times as any other (I blame the CDM feature :)
Free Weekly Ableton Live Rack #6- “AfroDJMac Nintendo Rack”

2. Vocal Rack and Dub Delay- I first got a good taste of Ableton’s capabilities when I mapped out a more primitive version of this rack to my midi controller. I don’t think I’ve looked at another DAW since.
Free Weekly Ableton Live Rack #12: Vocal Rack and Dub Delay the AfroDJMac Way

3. Super Glitch Machine- I like when things sound broken!
Ableton Rack #23: Super Glitch Machine (part 1)

4. Laptop Feedback Rack- This was the first one I ever released, having no idea if anyone would even care, and to my surprise they did. I really like how this sound starts out pad-like, but decays after a few seconds into something a bit more glitchy and spacey.
Free Weekly Ableton Live Rack #1- “AfroDjMac Laptop Feedback”

5. Broken Bells Rack- Made from xylophone samples playing forwards and backwards simultaneously, in my opinion there is a lot of character in this one. To my surprise however, it has been out-downloaded by most of my other racks.
Free Weekly Ableton Live Rack #10: AfroDJMac Broken Bells Rack

6. AfroDJMac’s Drum Racks- I like this one because it gives a peak into how I treat my drums in my live performances. I got a couple of really nice emails from people expressing how it inspired them, and that to me is the ultimate compliment.
AfroDJMac’s Drum Tracks [Free Weekly Ableton Live Rack #16]

And, to celebrate the half-year anniversary, he’s got a new rack out, as well. Tom of the Waveformless Blog provides samples of the Ensoniq SQ-80 – hardly something we get too much of. Here, you get bits of “the “Hush” preset, as well as a sample of the synth powering down,” all mapped into a sampler. Video below:

Download and more information:
Ableton Live Rack #26: SQ-80 Hush [6 Months of Racks!] [afrodjmac.com]

And all of the free racks:
http://afrodjmac.com/category/free-ableton-instruments/

There have actually been a number of other free downloads this month for Ableton; more on that next week.

Maschine News: Portable Mikro; Finger Drumming with Jeremy Ellis; Maschine for iOS

Delivered... Peter Kirn | Scene | Mon 5 Sep 2011 6:50 pm

Native Instruments reveals some big news for Maschine that’s … well, smaller. A new package has smaller hardware and lower price, with the same full-sized software. And an iOS version lets you use Maschine on iPad or iPhone.

As their drum machine / drum sampler / groove workstation with plug-in hosting and doubling as plug-in matures, and becomes a focus of NI’s production and performance side, things are starting to heat up. And yes, this news comes just as we learn more about an upcoming analog drum machine. It’s a Labor Day full of drum machines.

Shrunken Maschine: Maschine Mikro is, for me, the best news. It’s cheaper than the full Maschine package. It’s smaller and lighter, with a more compact controller. You might expect NI trimmed down the samples set – nope, it’s the same 6 GB ibrary. Or maybe they added a “lite” version of the software – nope, it’s the same, full Maschine version. And you still get full-sized pads. The Maschine pads are some of my favorite currently on the market – controller or otherwise – so that’s quite nice, indeed. You do sacrifice some hands-on control: the Mikro lacks the big, beautiful screens on the full Maschine, and the additional knobs and triggers. The eight macro knobs on the full Maschine are pretty handy, as are dedicated group buttons.

So, why would I think Mikro’s a good idea? Simple: when you’re on the road, or performing live onstage in cramped spaces, the Mikro looks like a winner, and all with the same software and at a lower price. For studio use, the full Maschine is still your best choice. But I’m personally going to switch out to the Mikro, especially because – like many people, I suspect – it’ll ultimately be combined with another controller in my workflow. You can have a closer look at our two product shots from NI and decide for yourself. (Yes, there’s a Maschine Bag, and yes, I was just talking to King Britt about his on-the-go luggage setup with his Maschine, but I’m still partial to smaller and lighter!)

Finger drumming video: NI has also released a promo vid of finger-drumming virtuoso Jeremy Ellis tearing apart their new hardware. It’s supposed to make you want to buy a Mikro, or something, except it may make you feel somewhat … inadequate … with your own finger drumming, instead.

Really Shrunken Maschine: If the Mikro isn’t small enough – say, you’re on the East Coast “Chinatown” Fung Wah bus and don’t really have room for your knees – NI also has a Maschine coming for iOS in October. It seems eminently practical:

  • four tracks
  • sampling (perhaps the most fun part of having this be mobile)
  • “high-quality” effects (no reason that couldn’t just be ported from desktop)
  • instrument and drum sounds from the standard Maschine library
  • bring back your sketches into the full Maschine and edit them there

I’m only sorry it’s called iMaschine. Oh, well.

Komplete integration: As a footnote to this other news, NI notes that Maschine and Maschine Mikro each now support sound browsing and parameter mapping for instruments and effects in Komplete/Komplete Ultimate – the kind of tactile control originally in Kore, now entirely focused on Maschine.

Bottom line: For lovers of this workstation, it sounds to me like Maschine for iOS on the bus, Maschine software on your MacBook on the plane, Mikro in the hotel room, standard Maschine in the studio.

Maschine product page
Maschine Mikro

Universal Audio Adds Plug-ins, Pro Tools and Lion Support; Ampex Lives

Delivered... Peter Kirn | Scene | Thu 1 Sep 2011 6:17 pm

Universal Audio has a big set of updates to their DSP software out today. It seems worth sharing in part because I find the (faked) look of that Ampex reel-to-reel does give me a warm and fuzzy feeling, even if it mainly makes me want to get in a studio and hear the whir of the actual gear.

Here’s what’s in the update:

For Pro Tools users, there’s vastly-expanded support, including native RTAS plug-ins (instead of the VST-to-RTAS adapter), control surface support, proper automatable parameters, and correct naming and sorting, plus a quicker installation and workflow. I’m embarrassed to say, not having tried UA’s stuff in Pro Tools, I was unaware they’re missing – that sounds like the set of functionality that would make mixing UA and Pro Tools genuinely workable.

Full Mac OS X Lion compatibility is a big deal. We’ve seen a lot of Lion support arriving lately, and I saw readers specifically complain about the lack of support in the update. Seeing a hardware DSP platform with support seems to me a good sign, because it means both plug-in and I/O compatibility have to be in place. It’s getting to be about time to do a new compatibility update, and it may be an OS update that’s possible to recommend shortly (though Snow Leopard is working just fine for now).

Then, there are the plug-ins:

Brainworx bx_digital V2 EQ: This popular mastering EQ now comes to the UA platform, with M/S mastering, M/S recording, and L/R stereo modes. It’s kind of an EQ-plus, with M/S de-esser built in and mastering-specific EQ options, plus a mono plug for mixing.

SPL Vitalizer MK2-T is back in the emulation territory, modeled on the tube-based gear. Separate bass and mid-high modes give you frequency-specific loudness controls.

Ampex ATR-102 models the legendary two-channel tape, and has Ampex’s seal of approval. That means UA now models the two studio workhorses, the Studer A800 (see our previous coverage and shameless gear pr0n gallery) and the Ampex. ATR users and engineering titans Chuck Ainlay, Richard Dodd, Buddy Miller, and Mike Poole contributed presets, in a nice touch. US$349 buys you the plug … and yeah, that’s likely to make a few studios nervous on their rental fees. Then again, look at the names on the presets, and remember just how valuable engineers are, whether they’re behind an analog deck or a computer with a UA plug. (Take it from me – someone who’s not really an engineer.)

The SPL and Brainworx plugs were each developed outside UA. My guess is that Pro Tools support is a factor in seeing more third-party development. And while readers correctly noted the demise of other DSP platforms, UA’s is looking very healthy from a business perspective.

The only bad news: I’m confirming this, but there appears not to be support for 64-bit operation on Windows, which remains a significant omission in UA’s software.

Now, we need some double-blind A/B tests with both the Studer and Ampex (and maybe the real gear). Wonder if someone could help us set that up.

I really enjoyed some of the skepticism in comments on the last article. I think the questions “do I really need this?” and “will this give me the most value over time?” and “what alternatives should I consider?” are absolutely the questions you should ask about any music tech products. This is a news item, so I’m not anywhere near knowledgeable enough to comment in this case. I think the best thing to do is, beyond just reviews, continue to talk to producers and engineers about how they use software, and to developers about how it’s made. If you have specific questions, let us know.

And let’s have another look at the original. Simon Campbell on Flickr has this shot of one with the spools spinning:

We mastered onto this rascal at 30 ips using Dolby SR. Nice.

Recording the album ThirtySix at Gracieland Studios [UK], Rochdale

Photo is (CC-BY-ND) Simon Campbell, whose music you can go hear (linked via his name).

Universal Audio Downloads for the latest updates | Universal Audio Site

Ableton Adds Lion Support, Better MIDI Sync; For Some Music, Watch Nicolas Jaar Play Live

Delivered... Peter Kirn | Artists,Scene | Mon 29 Aug 2011 5:42 pm

Ableton this week has released 8.2.5; it’s worth mentioning here primarily as it adds Lion support on Mac OS. I still strongly recommend against upgrading to 10.7 for the time being, until you’ve verified that your particular mix of plug-ins and hardware is also compatible, but it’s a promising sign. Other improvements are also worth a look; via the Ableton forum:

- MIDI sync has been improved when Live is a MIDI clock slave
- Imported tracks (from the Live Browser) now route to Master if their original output routing can’t be resolved, instead of “Sends Only.”
- The default for the Takeover mode in the MIDI Preferences is now Value Scaling instead of Pick-up.
- We now prevent choosing the root of the system hard drive (or the Windows system folders on Windows machines) as the third-party plugin location. Doing that would crash Live on startup, because these folders contain files that are interpreted as third-party plugins.

Registered users can download the new release from the Ableton site.

Also, Ableton quietly introduced a new Support site with searchable direct Q&A.

Okay, since dot releases aren’t terribly thrilling, let’s use this an excuse to check out some artists. Christian Andersen, aka XI talks working with the Operator synth and shares some custom patches; Bruce Pronsato chats Resonator (one of my favorites, going back to the pre-Ableton AAS days).

We’re still working on catching up with Nicolas Jaar himself, especially after some comments, without much context, caused controversy. (See our previous coverage, which I personally still think points to a pretty good video!) But here’s more on Mr. Jaar’s live performance approach, and how he’s set up Ableton with live band and vocals. Some nice stuff; it’s always great to get some live band performance, and something that dates back to the origins of Ableton Live.

By the way, speaking of Operator, here’s a terrific-looking download of Operator patches, accompanying live clips, and tutorial videos, all for the absurdly-low price of $10. Samples:

Operator Ambience Vol. 1 by nickmaxwell

20 Operator Patches. 20 Live Clips. 21 Videos. Inspiration + Education In 1 Pack! [Nick's Tutorials]

Heck, I may give myself the day off from being the one writing the tutorials and doing the sound design and check it out myself. Nick’s been doing great stuff.

MuseScore 1.1, Free and Open Source Notation, Rivals – and Plays with – Sibelius 7

Delivered... Peter Kirn | Scene | Fri 29 Jul 2011 3:57 pm

An example score produced with MuseScore’s new lead sheet features.

Music notation software has long been seen as a two-horse race, a Pepsi versus Coke stand-off between Finale and Sibelius. But not only are there other alternatives, too, here’s one tool that’s making free and open source notation viable. I’ve spoken previously about engraving tool Lilypond, but it’s not entirely graphical, even with GUI front ends. MuseScore will look more familiar to users of something like Sibelius, and just as the latter released a major upgrade, it also had a big 1.1 release with major new enhancements.

MuseScore has a robust notation engine, capable feature set, and it’s even catching on in a number of academic institutions around the world. There’s an iPad-based score reader, which in turn is a revenue source (no reason open source software can’t generate income). You can enter music with keyboard, mouse, or MIDI, use the usual complement of symbols and layout features, and import and export both MusicXML and Standard MIDI files. You won’t find a big orchestral sample library as in Sibelius 7 and Finale’s Garritan-based sounds, but there’s still support for soft synth playback, and you can run for free on Mac, Windows, and Linux. It’s been translated into some 43 languages and counts more than 2500 downloads daily.

Given the coincidence of Sibelius and MuseScore getting their upgrades at the same time, I asked the MuseScore developers directly how they thought they compared. Let’s bring on the fighting words – after all, a little friendly competition drives better tools. (Ask the engineers on contests like Robot Wars.)

Improved interoperability also means you don’t have to choose sides. With MusicXML import/export in MuseScore and recently expanded in Sibelius 7, you can exchange files between the two tools – as you should. (After all, the whole point of notation is the ability for anyone to read it — for the exchange of ideas.)

First, here’s what’s new in MuseScore 1.1, with improvements like jazz and lead sheet functionality:

  • Lead sheet enhancements, including MuseJazz jazz font, chord symbols on bars without notes, keyboard shortcuts for moving between bars, more chord symbols, and slash notation (via a plug-in) … see the beginner and advanced tutorials, and separate blog post.
  • Connect is a Web-baed social feature for sharing scores, checking out tutorials, and following Twitter MuseScore discussion, all within the program. (Actually, I’m surprised more music software doesn’t do something like this.)
  • Improved stability and reliability, including 60 bug fixes. To be honest, that’s probably what has held me back from spending much time with MuseScore, so I’m intrigued. This isn’t a review, but I’ll have to do some scoring work so I can try it out.

MuseScore Connect adds tutorials and social and score-sharing features to the software interface itself.

MuseScore isn’t as fully-functional as tools like Sibelius and Finale. For may purposes, it will do the job; it just lacks some of their maturity and extensive feature set, which means you should research its current features if you have particular notational needs. But that’s changing. On the roadmap for a more significant version 2.0 are critical notation features like tablature, and linked parts so you can edit music simultaneously in extracted parts and full score.

Sibelius versus MuseScore?

I asked MuseScore developer Thomas Bonte to follow up on how MuseScore relates to Sibelius with news of the two coinciding:

Well first off all, we have to be honest about it, Sibelius is a superb product. Many of my friends use it and I dropped the ambition to convert them to MuseScore ;) However I learned that every year there is a new group of aspiring musicians following music education. The way we see it, is that MuseScore is growing up together with them.

MuseScore strongest selling proposition against Sibelius and others is it’s price: $0. While that seems an unbeatable price, MuseScore faces very steep competition from pirated versions of Sibelius or Finale. When I go around in music conservatories and I ask who has a legal version, only the teacher raises a hand. So MuseScore needs to do better than just the price and that’s where the Open Source kicks in.

If you look at it economically, it’s all about reducing production costs. Translations, documentation, import & export filters, plugins, … The only thing we (the core team) need to take care off is that the contributor community can work together. To facilitate this collaboration, we invested a tremendous amount of time in building a full featured community website on musescore.org using Drupal CMS. It is the main reason why the contributor community around MuseScore has doubled every release, up to 150 people for 1.0. You may have an open source project, but without people, that means nothing. And that’s how we really compete. With our community of contributors and users. The former improves the product, the latter does the promotion.

It’s just a matter of time before MuseScore can handle professional typesetting work. Via initiatives such as the Open Goldberg project, we want to show that MuseScore is getting ready for more demanding work.
Open Goldberg @ Kickstarter

One more thingy related to Sibelius: finally, Sibelius 7 has MusicXML export on board! A huge amount of users were asking us how they could convert their Sibelius files to MuseScore. (e.g. https://www.facebook.com/caleb.foreman/posts/10150374776437678 ) The Dolet plugin was obviously way overpriced to be a democratic solution. This is a huge relief now for e.g. educators, who have lots of material in Sibelius and wanted to convert it for their students who are using MuseScore.

Some of Sibelius 7′s features do have comparable features in MuseScore – and in some instances, MuseScore was first. Thomas observes:

MuseScore had a tabbed document interface (like a web browser) since the start of the project
MuseScore is of course native 64 bit (if compiled on a 64 bit machine)
PDF export has also been there from the beginning
Multi core playback is not available in MuseScore but the synthesizer runs in a second thread (so at least dual core)
MuseScore had import of SVG images since many years now
Upcoming MuseScore 2.0 has full screen support

Version 2.0 is likely to be the big release, in my mind; we’ll be watching. Thomas says they’re also working on improved branding and visual appearance in preparation for that release, and all of this is boosted, he says, by revenue from the iPad score reader. That makes an interesting new model for free and open source software.

A side note, as my biggest criticism of the free engraving tool Lilypond at the moment is its lack of two-way MusicXML file interchange. Thomas notes:

MuseScore has been able read and write MusicXML for several years now.

MuseScore exports Lilypond. It used to have Lilypond import as well, but that was dropped in 0.9.6 because it was better to spend out limited resources on improving MusicXML import. We expected to see MusicXML export in Lilypond anyway, but apparently that’s far from trivial since it still didn’t happen.

And what about compatibility for ABCjs, a JavaScript-powered, text-based notation format so simple it’s been implemented on mobile phones and Web browsers?

Yes there is. And the way this works is a very nice example of how hackable MuseScore is. It’s written out nicely in this post here but basically what happens is: a plugin in MuseScore let’s you browse for the ABC file, it then sends the ABC file to a web service at http://abc2xml.appspot.com which is made by one of the MuseScore developers, and finally that web service sends MusicXML back. Et voilà. (Note: as stated on the announcement: The webservice uses ABC4J. ABC4J supports ABC 1.6 only)

And for more comparison:

We made a comparison table between Sibelius and MuseScore:
Google Spreadsheets Comparison

This may help you to get an idea where MuseScore is and where version 2.0 is heading.

One note: MusicXML export is not available in Sibelius Student or First. Only in Sibelius 7. Bummer.

I think it should be plainly obvious: there’s room for more than one notation tool. There’s room for more than two notation tools. Competition between tools can drive capabilities forward, and better motivate tools to match what users need. Free and proprietary tools can both learn from one another, and even exchange files – there isn’t a gulf between free and open source and proprietary as some may have found in the past. The availability of better tools means the expanded ability of musicians to express themselves.

And MuseScore is becoming a viable option for notation. That can only be a good thing. If you use it in your work – or you have anything you’d like to share about how you create digital … scores – we’d love to hear from you.

http://musescore.org/

Sibelius 7 Notation Software: Updated UI, More Samples, 64-bit, More Interchange and Sharing

Delivered... Peter Kirn | Scene | Thu 28 Jul 2011 5:04 pm

Avid released Sibelius 7 yesterday. Highlights in the new version:

A new UI. The most apparent change is a new user interface with dockable, tabbed panels. The design borrows heavily from Microsoft’s Office Ribbon, though a more subdued appearance makes it look just as comfortable on the Mac. My guess is that power users may just hide the whole thing and stick to keyboard shortcuts, but it should do wonders for discoverability for new users or more casual users not comfortable with that.

There’s also a nice new inspector, which looks a lot more usable and less-clumsy than the previous version.

The best UI feature: real full-screen mode, including on the Mac. The mixer has also been redesigned.

Better sharing for text, graphics, and more: Direct PDF and EPS export is now built in, with new “publisher-quality typography and graphics import/export.” It’s the feature least likely to be immediately noticed, but it could well be the best reason to upgrade. There’s also the ability to “sync or import” notation with Pro Tools, and of course you can publish to the iPad notation tool we’ve covered previously. (Links below.)

MusicXML interchange. Speaking of sharing, full, built-in MusicXML interchange support makes it possible to share notation with other tools, including Finale. (Side note: I hope this puts some pressure on the free tool Lilypond to support MusicXML export; it’s really frustrating that that’s missing. The proprietary tools are now more compatible than the free tool.)

64-bit support. Sibelius is indeed the first major native 64-bit notation software (at least, other than open source options which can be compiled for 64-bit). I’m not sure what the real-world implications of performance would be in notation software – Sibelius was always plenty fast – but I’ll try to find out. It’s still a no-brainer.

More sounds. Sibelius has long included licensed samples, but now following the Avid acquisition, the Avid virtual instruments folks have added their own symphony, rock, pop, organ, and (via Sample Logic) even band and drum and bugle sounds. We’ll have to hear how they sound and how well-integrated they are with the notation tools.

What about notation? The one thing I sense may be missing from this version is improvements to notation capabilities themselves. Because of the breadth of scoring possibilities, there’s almost always room for enhancement, and this update, while it appears a worthy investment for many users, seems from the information I have now not to address the core scoring functionality. That said, hidden in the feature set is better support for fonts which could have the greatest impact on how your scores actually appear: improved OpenType support adds compatibility with “the latest OpenType fonts, including advanced features like ligatures, and employ them in text frames with full DTP-level capabilities.” The ability to do that is very important to engraving and layout.

I hope to learn more about what the implications are for Sibelius scoring in Pro Tools, and how this version has changed.

By the way, Sibelius has also improved their academic pricing. US$295 is the student/teacher price, but what’s best about this is that they’re including four years of free upgrades for students. I don’t know that I’ve ever seen that (usually precisely the opposite, excluding academic customers from upgrades), and it’s a nice touch.

Previously, our coverage of Avid’s notation tool for iPad:
Not Quite Sibelius for iPad, but Avid Scorch Could Become an iTunes of Notation

Tablet Scores: Avid Answers Our Scorch Questions; Bluetooth Page Turners for iPad, Android

A More Robust Live Setup in Live, Free on Mac with Automator

Delivered... Peter Kirn | Scene | Thu 28 Jul 2011 4:44 pm

In the ongoing struggle to make a laptop into an instrument, there’s inevitably the scramble onstage (or even in a studio) to get everything primed and ready to play. You want to adjust settings, launch certain applications, and generally get your laptop ready for actual music making.

Wouldn’t it be nice to make all of that happen automatically, magically, instantly, and robotically? It is, after all, a machine. (They’re supposed to be working for us, I’m told, assuming they’re following the Three Laws.)

Martin Delaney, London-based Ableton Live trainer, has put together a nice tutorial for production education center Dubspot with one way of accomplishing that using Apple’s free Automator. I was always a fan of Automator, particularly in its use in the now-defunct Soundtrack Pro audio editor from Apple, but it seems like almost no one else (Apple included) seems to remember it’s there. So here’s a way to put it to some free, powerful use.

Of course, there are probably other ways of accomplishing this – shell scripts and the like – if anyone wants to suggest something. Automator has the advantage of some serious ease of use.

Have a look, and download this set of Automator actions free:
Video Tutorial: Simplify Your Ableton Workflow Using Apple’s Automator [Dubspot]

Track Master Makes Your Trackpad a MIDI Controller; A Must-Download for Mac

Delivered... Peter Kirn | Scene | Tue 26 Jul 2011 7:21 pm

You’ve heard all the complaints about laptops onstage. But since there are many arguments for a laptop, why not put all that powerful hardware to use, and make your Mac laptop part of a musically-expressive performance?

Track Master, a Mac-only application available on the Mac App Store (and one of the few serious music offerings we’ve seen there), is a great place to start. It transforms the built-in, multitouch-capable trackpad on recent MacBooks, MacBook Pros, and MacBook Airs into a MIDI controller.

The trackpads on those are actually impressively sensitive and accurate, tracking as many as eleven fingers at once. (So, uh, you can use all of your fingers and invite a friend’s index finger. Or play it by yourself, if you’re the guy who killed Inigo Montoya’s father.)

I’ve been playing with Track Master all morning (uh, yeah, sorry about the blog posts coming late), and it works brilliantly. With mappings to X/Y or scales, you can assign it to any number of instruments and effects. There’s an added bonus, too: by taking over your trackpad for musical use, you don’t risk bumping your trackpad, which makes the QWERTY keyboard more useful as a controller live, too.

If you still want to hide away your laptop, you can also make use of the larger Magic Trackpad hardware.

Full feature list:

Notes Mode

  • Play in any key
  • Can play with up to 11 fingers
  • Chromatic or other scales for easy input
  • Key latching, simply press escape while touching the trackpad Ed.: Yeah — that’s important! Keeps it on when you need it. I turned off the option to use “click” for the same feature to avoid accidentally disabling the feature.

X-Y Mode

  • Tracks X, Y and finger on off for each number of fingers
  • Has assignable control for up to three fingers
  • MIDI learn functionality built in to make assigning controls a snap

Interface

  • Shows exactly where your fingers are on your trackpad
  • Displays which notes are active based on where your presses are

Also, due kudos to Apple: this kind of functionality is exactly the sort of thing an intelligent operating system should provide. Now, can you just please stop breaking plug-in validation, so we’ll love you forever?

Here’s an easy review: if you’ve got a Mac, get this. Period. US$4.99 well spent.

Track Master at the Mac App Store

Plug-in Watch: New Urs Updates and Videos, Images, and an Aalto Update

Delivered... Peter Kirn | Scene | Tue 26 Jul 2011 6:48 pm

From the wonderful world of plug-ins, we’ve got some good news for soft synth lovers.

I covered the forthcoming Z3TA+ 2 release from Cakewalk last week, and a number of readers pointed to the brilliant work of Urs Heckmann. As it happens, Urs has a number of updates releasing this week, adding 64-bit support, compatibility fixes, and new tutorial videos. Check out the mapping generator and “tap map” LFOs for one terrific example in ACE (the modular Any Cable Everywhere).

New features in the ACE modular and More Feedback Machine delay/multi-effect:

ACE (Any Cable Everywhere) Version 1.1
(modular synth plugin)

* native 64-bit support for Mac AU and VST Win
* extra factory presets by Howard Scarr
* improved installers take Win7 permissions issues into account
* improved compatibility of RTAS (Mac) version, supports “3-finger salute” automation
* adds Cocoa view to AU version
* several minor bugs and niggles fixed
* new tutorial videos: http://www.youtube.com/uheplugins

MFM (More Feedback Machine) Version 2.1
(complex delay and multi-effect)

* native 64-bit support for Mac AU and VST Win
* extra factory presets by Tasmodia
* new PDF manual, with hyperlinks
* improved installers take Win7 permissions issues into account
* improved compatibility of RTAS (Mac) version, supports “3-finger salute” automation
* improved synchronization
* adds Cocoa view to AU version
* several minor bugs and niggles fixed

Below, an image gallery gives you an idea of the capabilities of these instruments; pictures I think speak as clearly as words – at least when the interface is nicely designed.

Also, while it’s not new, this video of Urs’ Zebra2 gives a good overview of what makes that special.

And in Aalto News…

In another soft synth update, Aalto from Madrona Labs, which we’ve covered here previously, gets a bunch of fixes:

improved performance!
optimized patch loading
fixed Logic dropouts, improved Logic CPU spikes
fixed Live 7 UI hangs
fixed Sonar crash, tested in Sonar X1
fixed Maschine scan crash
fixed multislider parameter behavior
added debug diagnostics
smaller executable

Previously:
For Lovers of Aalto, Semi-Modular Soft Synth, a Place to Share Patches

And an interview: Madrona’s Randy Jones on Aalto Soft Synth, Designing a New Instrument, Small Makers

Notably, in fact, both ACE and Aalto draw inspiration from modular synths, but each take a unique approach to applying that hardware patching model to software. Note the schematic-style approach of Aalto, versus the more literal dangling virtual cords in ACE.

CDM is no match for the site KVR Audio when it comes to plug-in releases and updates, but I think it’s only appropriate to talk about updates to software we’ve been following – some selective news on plug-ins. If you’ve found an update that’s particularly useful to how you work, let us know!

Mac OS Lion 10.7 is Here; The Obligatory Take-Your-Time Post, with NI and Apogee Info

Delivered... Peter Kirn | Scene | Wed 20 Jul 2011 7:29 pm

King of the jungle, as seen at the British Museum. Photo (CC-BY-ND) wootang01/mckln (Uninteresting side note – I happened to be at this location yesterday.)

It’s become something of a tradition here on CDM. Apple releases new OS. Music developers – one or more – release notes that suggest you might want to wait to upgrade. It happens every time, and so you should be cautious every time. This time, it may be even more serious: developers are describing symptoms that they say they haven’t seen in previous updates.

Native Instruments, often some of the first out of the gate with reported issues, has already flagged one significant set of problems that will likely dissuade their users from upgrading right away. (Think immediate crashes with 64-bit plug-ins.) But just because they’re the first to report something doesn’t mean that there won’t be other issues. Apple operating systems tend to change right up to release, and music developers have limited test resources, and music software is sensitive stuff. Do the math.

I’ve been told specifically that there are significant issues involving plug-in validation, which can go as far as causing DAWs to crash. (I have not confirmed that this is necessarily related to the symptom NI is describing; it’s better to look at it this way — stuff you rely on has changed and you may want to be patient.) Some of these issues may occur during Mac OS X testing, but because of the complexity of supporting things like Audio Units, I think it’s fair to give credit to music developers who say they may not be able to keep up with OS release timeframes. If there is a more significant long-term issue with compatibility, we’ll report it here.

Also, we have now multiple confirmed reports of significant crashes that should strongly dissuade all musicians from upgrading at this time, until there’s a timeframe for fixes. (I’m bolding that just in case anyone should miss this message.) Updated: these symptoms are reported in a variety of hosts.

Oddly, some of these regular posts by me have caused people to accuse me of being anti-Apple, which is like saying someone is anti-bicycle for suggesting you wear a helmet (or shoes).

Let me put it more clearly: if you like to test things yourself, and don’t mind an occasional problem, you should upgrade, at your own risk. (Just don’t complain if it doesn’t work.) If you prefer to let the companies you pay for your software do the testing, and you’ve got a system that’s running well, don’t. If you’re in the middle of a project or trying to finish an album or playing later tonight, you should take a deep breath and think about what you think is prudent.

If you’re the kind of person who never makes backups, there’s absolutely nothing anyone can do for you. May the computer gods have mercy upon your soul.

Here’s what NI has to say, though they tell CDM that they’re continuing to do tests and expect to have more information soon. I expect to hear from other developers, too – and, of course, what we’ll hear from some of them is that everything’s fine.

Native Instruments has conducted initial compatibility tests with pre-release versions of Mac OS X 10.7, and has found an issue that causes the 64-bit versions of NI applications to crash both when used stand-alone and as a plug-in.*

The cause of this issue has been successfully determined, and updates for the affected products are currently in development, with their respective release planned for September or earlier. In the meantime, users should utilize the 32-bit versions of the respective NI applications**, or consider to refrain from updating to Mac OS X 10.7 for the time being.

The following products have so far been updated with a 64-bit fix for Mac OS X 10.7 “Lion”:
BATTERY 3.2.2

Native Instruments has observed no additional compatibility issues under Mac OS X 10.7 yet, but will conduct further systematic tests once it has access to the final release version of the operating system. New information will be provided on this page as it becomes available.

Full NI post:
Mac OS X Compatibility [updated regularly, so if you use a lot of NI stuff, bookmark!]

Apogee is also out of the gate with the first solid hardware compatibility. So far, they have confirmed compatibility with Duet 2, GiO, JAM
ONE, and Symphony I/O; ONE low-latency mixing compatibility is coming next month. Duet and Ensemble will be compatible soon; Symphony 64 for X-Series and Rosetta Series converters is listed as TBA.

More telling than that, though, is the advice Apogee gives about upgrading (remember what I said about backups?) –

Apogee Product Compatibility Overview: Mac OS X Lion

– and this advice: “If uninterrupted operation of your studio is critical, please wait for an official Lion OS compatibility message from Apogee.”

I’d just skip that last clause and apply it to everyone.

By the way, does anyone remember the days when SoundHack and SoundStudio were the only two apps you could run natively on Mac OS X? Ah, those were the days. I had that, Mail.app, a browser, and TextEdit.app, but someone had to be an early adopter…

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